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Signed in as:
filler@godaddy.com
PIPE DREAM, GOLF CHANNEL
Mitch Gettleman was the creator, producer, and director of Pipe Dream, a Golf Channel docu‑reality series that followed homeless golf pro Mark Burk as he fought to rebuild his life and career while chasing a spot on the Champions Tour.

CHASING THE DREAM, GOLF CHANNEL
As creator, producer, and director, Mitch Gettleman brought Chasing The Dream to life, an original Golf Channel series that chronicled two golfers from very different backgrounds as they sacrificed and ground for a chance to compete on the PGA TOUR.
EL MAR ENCABRITADO, INDEPENDENT
Mitch Gettleman is the co-writer and producer of the independent feature El Mar Encabritado (The Unyielding Sea), an Eloquent Light Films collaboration that explored lives transformed by a relentless ocean and a magical fish. It is currently in post-production.
GARDEN STATE, FOX SEARCHLIGH PICTURES
Mitch Gettleman was the sound designer and supervising sound editor on Garden State, shaping the film’s intimate, off‑beat sonic world. The award‑winning feature earned critical acclaim for its distinctive tone and soundtrack.
THE 100, WARNER BROS. TELEVISION
On the CW series The 100, Mitch Gettleman served as supervising Foley editor for Warner Bros. Studios, helping to shape the show’s immersive soundscape for its post‑apocalyptic world.
SCRUBS, ABC STUDIOS
For the comedy series Scrubs from ABC Studios, Mitch Gettleman worked as sound designer and supervising sound editor, crafting the show’s energetic hospital soundscape and signature irreverent tone.
TENCHI THE MOVIE, PIONEER ENTERTAINMENT USA
For the Japanese Anime movie Tenchi the Movie, Mitch Gettleman provided sound‑effects editorial on the English‑language mix while at Todd‑AO studios, boosting the impact of Tokyo’s ambience and the film’s major action set pieces with a more cinematic, low‑end‑rich effects track.

ALWAYS SAY GOODBYE, LIONS GATE
For the romantic drama Always Say Goodbye, Mitch Gettleman worked as associate producer, helping bring the film’s bittersweet Los Angeles love story to the screen.

PETER AND THE WOLF, COLUMBIA TRISTAR
Mitch Gettleman served as sound effects editor on the children’s animated film Peter and the Wolf, contributing to the Emmy Award–winning production’s playful yet dramatic sonic world.
IN THE BLACK, IMPELLER STUDIOS
Mitch Gettleman is the lead sound designer and a cut‑scene producer on the space‑combat game In The Black for Impeller Studios, crafting its cinematic audio and in‑game storytelling moments.
BLACKGATE, FUN TRAIN
Amanda Rasera produced this 3D cinematic teaser for BlackGate, a VR multiplayer horror game by Fun Train, helping define the game’s tense, atmospheric first impression for players and partners. Fiyin Ogungbade also worked on BlackGate, providing Quality Assurance services.
THE TWILIGHT ZONE VR, FUN TRAIN
Amanda Rasera led a Graphics Update for the newer generation of Meta Quest headsets (3 and 3s) for The Twilight Zone VR, by Fun Train.
JUNGLE MAN, FUN TRAIN
Amanda Rasera was a 3D Artist for Jungle Man, a Mixed Reality title by Fun Train. Fiyin Ogungbade provided Quality Assurance services.
DEVOTION OF ESCHER, NONPIPE STUDIOS
Amanda Rasera and Fiyin Ogungbade worked together on Devotion of Escher, a senior student game project produced by NonPipe Studios in collaboration with SCAD. Amanda served as Co‑Project Manager and 3D Artist and Fiyin served as a Tech and Design Lead and Mechanics Designer.
BLACKGATE, FUN TRAIN
Amanda Rasera produced the 2D key‑art animation used in trailers and commercial materials for BlackGate, a VR game by Fun Train, extending the game’s visual identity across marketing campaigns. Fiyin Ogungbade also worked on BlackGate, providing Quality Assurance services.
UTOPIA CRUISE LINE LUXURY STATEROOM, INDEPENDENT
For the case study Utopia Cruise Line Luxury Stateroom, Amanda Rasera worked as the solo 3D and cinematics artist, handling every aspect of the environment and camera work.
THE HIDDEN ARCADE, INDEPENDENT
Amanda Rasera was the solo Environment and Materials Artist for the case study The Hidden Arcade, handling environment set-up and set-dressing, textures and materials authoring, in a study comparing organic and inorganic surface aging.
FORD TEERO, FORD MOTORS
Mitch Gettleman served as Lead Faculty for the SCADpro x Ford Motors collaboration, guiding students on a project focused on the future of transportation ecosystem design, Ford Teero.

DELTA TECHOPS TRAINING GAMES, DELTA AIRLINES
Mitch Gettleman was also the Lead Faculty for the SCADpro x Delta TechOps partnership, mentoring teams as they developed mobile training games for airline flight technicians.
VENTURE, GULFSTREAM AEROSPACE
Mitch Gettleman was the Lead Faculty for the SCADpro x Gulfstream partnership, leading students through a project focused on the future of aviation. The team examined how pilots of the future might perform Reference, Learning, and Operations tasks.
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